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Update Time: 2024-12-07
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\"We Become What We Behold\" is a quick, thought-provoking 5-minute game centered around the idea of news cycles, societal trends, and how they perpetuate themselves. Using your camera, you capture moments and watch as the squares and circles in the game react to what you share.
The game presents a variety of characters moving around randomly. Your only action is to take photos of these characters. When you snap a picture, it appears in the center of the screen and is broadcast on a small TV for all to see. Be mindful of what you decide to share, as this is the core mechanic of the game.
\"We become what we behold. We shape our tools, and then our tools shape us.\"
The game features several characters, many of whom are \"normal peeps\" with either square or round heads. Among them, you will find unique individuals like a couple in love, a man with a hat, an angry person, and even a cricket.
The man with the hat is one of the first non-standard characters you’ll encounter. It\'s tempting to photograph him because his presence creates a shift in the dynamic of the \"normal peeps.\" Once you capture the man with the hat, every other character will soon want to wear one too.
Taking a photo of a normal peep wearing a hat sparks an interesting social shift. What was once a unique choice becomes too mainstream, and soon, no one wants to wear hats anymore.
When you photograph a couple in love, their image becomes a source of ridicule. As a result, couples in love quickly vanish from the streets, illustrating society’s tendency to overlook harmony in favor of conflict. After all, \"Who tunes in to watch people get along?\"
Things get more intense when you capture an angry person. If you manage to photograph them while they are yelling, it sets off a media frenzy. The reaction leads to chaotic \"square attacks,\" escalating the emotional turmoil throughout the game.
Once you begin capturing anger, the mood of the game shifts dramatically. Fear spreads among the normal peeps, causing them to avoid each other. As the squares and circles grow increasingly hostile, the atmosphere becomes charged with violence. Once the normal peeps turn red, their hatred for one another intensifies, leading to a violent and destructive climax when you capture the moment on camera.
Crickets are harmless. Photographing them has no effect on the game’s progression.
\"We become what we behold. We shape our tools, and then our tools shape us.\" This quote sets the tone for the entire game.
Initially released in October 2016 and updated in October 2018.
The game was developed by Nicky Case. Consider supporting the developer for their unique work.
Playable on web browsers (both desktop and mobile versions).
If you enjoyed \"We Become What We Behold,\" check out other casual games. For a rhythm-based challenge, try Geometry Dash Online. Alternatively, revisit classic games like Atari Breakout or Bubble Shooter Classic to enjoy timeless fun.
Click the left mouse button to take a photo of the moment.
Yes, you can play \"We Become What We Behold\" for free online at CrazyGames.
The game has been interpreted as a commentary on society\'s obsession with violence, conflict, and drama, highlighting how media can influence public behavior.
It’s available to play for free at CrazyGames.
Please remember our website address popogame.net,Bookmark this site for easy access next time
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